]> PMI: Medium Structure

The Medium Structure

The Medium structure defines the optical properties, imaging geometry, the volume to be reconstruction (where appropriate), and all the known optical perturbations in the volume (if any). Together with the SD structure, the Medium structure is the fundamental structure for defining the forward and inverse problems to be solved by the PMI toolbox.

Summary of Medium Fields

Muao Average Optical Absorption [1/cm]
Muspo Average Transport Scattering Length [1/cm]
idxRefr Index of Refraction [-]
Geometry Imaging Geometry
Slab_Thickness Thickness in Slab Models [cm]
CompVol Specify Voxels in Forward Matrix
Object Define Perturbations

Detailed Descriptions

Medium.Muao, Medium.Muspo, Medium.idxRefr

Medium.Muao, Medium.Muspo, and Medium.idxRefr define the average optical properties of the tissue. Medium.Muao is the optical absorption coefficient (inverse absorption length) in 1/cm. Medium.Muspo is the transport scattering coefficient (inverse transport scattering length) in 1/cm. Medium.idxRefr is the index of refraction. The diffusion approximation breaks down for small scattering coefficient, so Medium.Muspo should be at least 1.0. While the diffusion approximation is valid, the infinite slab solution can fail to converge if the absorption coefficient is too small so small absorption coefficients should be avoided as well.

Medium.Geometry, Medium.Slab_Thickness

Medium.Geometry is a text string that defines the imaging geometry to be used. Currently supported values are 'infinite' (infinite medium, no boundaries), 'semi' (semi-infinite medium, boundary at z=0), and 'slab' (infinite slab, boundaries at z=0 and z=Z).

For infinite media, Medium.Slab_Thickness is not used. For semi-infinite medium, the sign of Medium.Slab_Thickness is used to determine whether the tissue is in the +z or -z direction (if the thickness is positive, then the tissue is on the z>0 side of the plane). For slab geometries, Medium.Slab_Thickness specifies both the thickness of the slab and whether it lies above or below the z=0 plane (the tissue is located between z=0 and z=Z where Z is given by Medium.Slab_Thickness).

Medium.CompVol

Medium.CompVol is a structure that declares the volume being imaged. There is more than one way to specify the volume; the string Medium.CompVol.Type tells the toolbox which method is being used. The values of Medium.CompVol.Type currently recognized by the toolbox are "uniform", "computed", and "list".

Medium.Object

Medium.Object is a vector of cells that contain structures defining perturbations to the optical properties. Each cell defines a single perturbation. All lengths are in centimeters, all optical properties are in inverse-centimeters. Perturbations should never overlap, but the toolbox is not smart enough to check for this explicitly. Every structure contains a field Medium.Object{}.Type that specifies what kind of perturbation it describes. The legal values for Type are "sphere", "block", and "image".

Object Field Structure Summary
Type Field Description
"Sphere" Pos Coordinates of center of sphere, r x r y r z
Radius Radius of the perturbation
Mua Vector of absorption coefficients, μ a λ
Musp Vector of scattering coefficients, μ s λ
"Block" Pos Coordinates of center of sphere, r x r y r z
Dims Lengths of each side of the block, l x l y l z
Mua Vector of absorption coefficients, μ a λ
Musp Vector of scattering coefficients, μ s λ
"Image" Mua Matrix of voxel absorption coefficients, μ a : λ
Musp Matrix of voxel scattering coefficients, μ s : λ

For spherical perturbations, the Object fields are Pos, Radius, Mua, and Musp. The position vector (to the center of the sphere) is in Object.Pos and the radius of the sphere is in Object.Radius. The optical properties of the sphere, at every wavelength, are recorded in Object.Mua and Object.Musp. Note that these are the actual optical properties and not the perturbations relative to background. Finally, the shape of the sphere is mapped on to the grid of voxels before the perturbation is calculated, so pixelation effects can become important when the radius becomes comparable to the voxel spacing.

Rectangular (block) perturbations are very similar to spherical perturbations. Again, Object.Mua and Object.Musp specify the optical properties and Object.Pos specifies the center of the perturbation. The final field, Object.Dims, is a vector that specifies the length of each side of the box l x l y and l z .

The final perturbation type, "image", specifies the optical properties at every voxel and at every wavelength. Again, these are the actual optical properties and not the perturbations relative to background. The rows of the matrix contain the different voxels, the columns hold the different wavelengths. All wavelengths must be defined even if they aren't used in the measurement list.